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| Greatest Visual and Special Effects and Computer-Generated Imagery (CGI) Part 13 |
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Cel animation, scale modeling, claymation, digital compositing, animatronics, use of prosthetic makeup, morphing, and modern computer-generated or computer graphics imagery (CGI) are just some of the more modern techniques that are widely used for creating incredible special or visual effects. (See this site's film terms glossary for definitions and examples, the History of Film by Decade, and an extensive timeline of other Milestones and Turning Points in Film History.) |
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Computer-Generated Imagery (CGI) - Part 13 (chronological) Intro | Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7 | Part 8 | Part 9 | Part 10 Part 11 | Part 12 | Part 13 | Part 14 | Part 15 | Part 16 | Part 17 | Part 18 | Part 19 | Part 20 |
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Film Title and Description of Visual-Special
Effects |
Example |
The Transformers: The Movie (1986) |
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| Robocop (1987) Stop-motion special effects were used for the incompetent, robotic ED (Enforcement Droid) -209 prototype which performed poorly during a product demonstration ("It's just a glitch"). This old-fashioned technique was soon to be overtaken by computer-generated imagery. |
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| Akira (1988) An excellent example of feature-length, science-fiction Japanese anime - "Japanimation" - from director Katsuhiro Otomo, and based on the science-fiction comic book. |
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Tin Toy (1988) Pixar's and director John Lasseter's 5-minute short film was the first full computer animation to win an Academy Award Oscar - for Animated Short Film. Billy, the drooling baby character in the short film, marked the first time that a CG character had realistic human qualities. Tinny, the one-man-band tin toy hero of Tin Toy, was to be the central character in Toy Story (1995) - until Buzz Lightyear was created. |
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Who Framed Roger Rabbit (1988) The remarkable computer animation included sophisticated shading, lighting and shadows to dramatically make the characters appear very 3-D and lifelike as they interacted with real-world objects and people. |
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Willow (1988) The same 'morphing' effect was used much more extensively in Terminator 2: Judgment Day (1991) and in the conclusion of Indiana Jones and the Last Crusade (1989) - see below. Digital morphing was also later used in Star Trek VI: The Undiscovered Country (1991). |
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The Abyss (1989) Underwater visual effects, especially of the watery, snake-like alien creature, a 'pseudopod,' were the first example of digitally-animated, CGI water. This was the first computer generated three-dimensional (3-D) character. In the alien water-probe sequence lasting about 75 seconds (requiring 8 months of work), the water-based life form called a pseudopod with a realistic watery tentacle replicated Lindsey Brigman's (Mary Elizabeth Mastrantonio) face and appeared to communicate by movements that resembled facial expressions. |
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Back to the Future, Part
II (1989) Another special F/X sequence was the airborne hoverboard chase scene -- the hoverboards were fictional futuristic skateboards without wheels -- merely special F/X creations. Actors (standing on glued-on or attached hoverboards) were held up by a rig on the back of a truck and driven around, making them appear to be floating and sailing in mid-air. In some scenes requiring closeups, the action was filmed in front of a bluescreen, to later be filled in with matching background footage. |
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Indiana Jones and the Last Crusade (1989) The first all-digital composite, to demonstrate rapid aging, during Walter Donovan's (Julian Glover) death sequence. ILM scanned several filmed makeup transformations of his demise and "morphed" the elements together digitally - it sent the output back to film rather than arranging film elements with an optical printer. |
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Dick Tracy (1990) The first major feature film release with a digital soundtrack. |
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Die Hard 2: Die Harder (1990) The first digitally-manipulated matte painting. |
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